
- BGG rank
- BGG #2,157
- BGG rating
- 8.0
Codex: Card-Time Strategy – Deluxe Set
2016
Rules assistance for Codex: Card-Time Strategy – Deluxe Set
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–5 players
- 45 min
- 13+
- Complexity 3.6/5
For 2 players

Rules assistant for Codex: Card-Time Strategy – Deluxe Set
What would you like to know?
Answers come from the official rulebook, with the page to check.
Codex: Card-Time Strategy – Deluxe Set is a board game released in 2016 for 2–5 players, 45 minutes per game, and ages 13 and up. It was designed by David Sirlin and its main mechanics are Variable Player Powers, Hand Management, and Take That.
About the game
Codex: Card-Time Strategy is a customizable, non-collectible card game set in the Fantasy Strike universe that's inspired by real-time strategy video games such as Starcraft and Warcraft 3. Players each control three different heroes and have access to a tech tree that allows them to use different strategies each time they play. The goal of the game is to destroy the opponent's base. To do this, players build up an army of units and heroes. Players determine the exact composition of their armies as they play by adding cards to their deck based on the tech they've chosen to pursue.
Categories
Mechanics
Designers
Publishers
- Sirlin Games
Questions and answers
Codex: Card-Time Strategy – Deluxe Set supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Codex: Card-Time Strategy – Deluxe Set is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Codex: Card-Time Strategy – Deluxe Set for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Codex: Card-Time Strategy – Deluxe Set has a complexity rating of 3.6 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Codex: Card-Time Strategy – Deluxe Set belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Codex: Card-Time Strategy – Deluxe Set are: David Sirlin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Codex: Card-Time Strategy – Deluxe Set as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.