
- BGG rating
- 7.4
Coexist: HISA 5-Player Expansion
- 2–5 players
- 2025

2025
Rules assistance for Coexist
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Coexist is a board game released in 2025 for 1–4 players, 45–75 minutes per game, and ages 10 and up. It was designed by Sylvain Philippon and Karim Joulak and its main mechanics are Variable Player Powers, Set Collection, and Open Drafting.
Across the globe, numerous species face the threat of total extinction. As the leader of a non-governmental organization, your mission is to preserve as many animal species as possible, ensuring they thrive in their natural habitats. Mobilize your teams of animal caretakers, release animals back into the wild, and provide them a safe haven in your refuge. The reputation of your organization is on the line! Coexist centers on open-drafting and resource-management mechanisms. Releasing animals into the wild earns you points and unlocks special skills, but you need to recognize your limits and avoid overestimating your team's capabilities. The first player to release five species into the wild triggers the game end, then the player with the most points wins. —description from the publisher
Coexist supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Coexist is 45–75 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Coexist for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Coexist has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Coexist belongs to these categories: Card Game, Animals, and Environmental. Its main mechanics are Variable Player Powers, Set Collection, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Coexist are: Sylvain Philippon and Karim Joulak. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Coexist as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.