
- BGG rank
- BGG #3,543
- BGG rating
- 6.7
Dog Lover
2021
Rules assistance for Dog Lover
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 30 min
- 10+
- Complexity 1.9/5
For 2 players

Rules assistant for Dog Lover
What would you like to know?
Answers come from the official rulebook, with the page to check.
Dog Lover is a board game released in 2021 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by David Short and its main mechanics are Variable Player Powers, Set Collection, and Square Grid.
About the game
In Dog Lover, you fetch cards, collect bones, and gather food for your lovable dogs. You rescue them from the shelter, train them on new tricks, and cherish their unique traits. The player who takes care of their beloved dogs best will score the most victory points and win! In more detail, you start the game with a random dog card — which come in small, medium, and big sizes — as well as a random "special trick" card. Shuffle the game cards, then lay out the top nine cards in a 3x3 grid. Next to that, lay out three dog trick cards in an adjacent column and three rescued dogs in another column. The player farthest from the start player places the watch dog token next to one of the rows or columns, then the game is ready to play. On a turn, choose one of your trick cards, rotating it as you desire, then collect cards from the 3x3 grid that match the pattern on the trick card, e.g., common polyomino shapes. You can take at most one card in the row or column under the protection of the watch dog. You can play and tuck cards both before and after you collect cards from the grid. What do you do with what you collect? Dog cards sit in front of you immediately. Good boy! Food cards are exchanged for one of the four types of food. Adoption cards go in your hand, and you can exchange two for a rescued dog, which comes with a special power or endgame bonus. Favorite Things cards are dog toys that are more valuable when you collect them in sets. Training cards can be tucked under a dog for bonus points, or you can exchange several of them to gain a new trick, which gives you more card-grabbing options each turn. Walk cards are worth bonus points when tucked under a dog. Bone cards give you a bonus for fed dogs if you collect enough of them. Trait cards give an ongoing power and an endgame bonus, but you must attach it to a dog the turn you claim it; otherwise, you must usually discard multiple cards. When the "End Game" card appears in the deck, you complete the round so that each player has the same number of turns, then you tally points. Each dog has a food requirement. If you meet that requirement, the dog and all its traits and tucked cards will be worth points. However, if you don't give the dog the right type and amount of food, you score -2 points for that dog and ignore all tucked cards that would otherwise give you points (Don't let your dogs go hungry!). The player who scores the most points is the ultimate dog lover!
Designers
Publishers
- Reflexshop
- MINDOK
- CMON Global Limited
- MYBG Co., Ltd.
- Alderac Entertainment Group
- FoxGames
- Primigenio
Questions and answers
Dog Lover supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dog Lover is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dog Lover for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dog Lover has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dog Lover belongs to these categories: Card Game and Animals. Its main mechanics are Variable Player Powers, Set Collection, and Square Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dog Lover are: David Short. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dog Lover as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.