Cold Days in Hell
BGG rank
BGG #23,350
BGG rating
6.4

Cold Days in Hell

2000

Rules assistance for Cold Days in Hell

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 300 min
  • 12+
  • Complexity 3.0/5

For 2 players

Rules assistant for Cold Days in Hell

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Answers come from the official rulebook, with the page to check.

Cold Days in Hell is a board game released in 2000 for 2–4 players, 300 minutes per game, and ages 12 and up. It was designed by Dirk Blech and Andreas Bertram and its main mechanics are Dice Rolling, Hexagon Grid, and Campaign / Battle Card Driven.

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About the game

Sub-title-'Eastern Front, 1939-1945'. Part III of the 'Empires of Apocalypse' games series, but completely playable as its own stand-alone game. This covers not only the Russian Front, but any other areas NOT covered by the 1st 2-parts - Morsecode ···– or Triumph & Fall of the Desert Fox. The components consist of the following: 1400-Full COLOR die-cut cardboard counters; 6-Full COLOR paper Mapsheets encompassing an area stretching from Eastern Germany to the Urals, & from Turkey to Northern Scandinavia; 1-E.o.t.A. Series RULES Book; 1-Special 'Eastern Front' RULES & Scenario Book; 5-Full COLOR Player Aid Cards; 3-BLACK & WHITE Player Aid Cards; 1-Full COLOR Charts & Table sheet; & a cardboard storage Box. Some of the 'New' inclusions are: Completely Revised 'Research' concepts and a 'New' Research Table; Diplomacy 'intrigue'; Lend-Lease; gradual involvement by the U.S.A; and even more Partisans! The Mapsheets have 5-'Front' lines for additional Scenarios such as: 'Winter '41'; 'Fall Blau'; 'Stalingrad'; 'Summer '44'; & 'The Fall of the Reich'. There are also shorter Scenarios for quicker games, although you can extend them up until the actual end of the massive conflict in 1945 if you'd like. These are: Poland-1939; The Balkan Campaign-May,1941; Barbarossa-June, 1941; & Kursk, Summer-1943. Plus the entire Eastern Front Campaign-1941~1945. For those most adventurous folks, they can even combine ALL the 3-parts for one massive, full-fledged, all-consuming game of their lifetimes!

Questions and answers

Cold Days in Hell supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.