Collateral Damage
BGG rank
BGG #27,914
BGG rating
5.9

Collateral Damage

2007

Rules assistance for Collateral Damage

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120 min
  • Complexity 2.7/5

For 2 players

Rules assistant for Collateral Damage

What would you like to know?

Answers come from the official rulebook, with the page to check.

Collateral Damage is a board game released in 2007 for 2–6 players and 120 minutes per game. It was designed by MJ Duhan and its main mechanics are Variable Player Powers, Dice Rolling, and Area Majority / Influence.

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About the game

In Collateral Damage, you play a Gang Boss trying to take over cities in Neo Japan in order to win the game. Your gang is made up of typical characters from romantic comedy anime, with a unique set of statistics and a Special Power to distinguish each one. You move your characters around the board from city to city, and you ultimately win the game by taking over cities. You as a gang boss get Notoriety Points by having your characters fight and hurt other players' characters. If you miss in a fight, you do Collateral Damage to the city (thus the name of the game). However, as is typical in romantic comedy anime, your characters might fall in love, usually unreciprocated, and will then ignore your orders to instead follow their love around the board. Each turn in the game has 9 phases, most of which are brief. 1) Initiative - Figure out turn order, based on player strength. 2) Libido - All characters gain Libido, which they can use to move and fight. 3) Voluntary Movement - players move their characters, then 4) Automatic Movement - characters may be dragged towards a Love Interest or Rival. 5) Love - Characters may fall in love based on the Looks and Gender of other characters in that city. 6) Combat - Characters in cities fight, gaining Notoriety for the player. 7) Domination - Players can try to use any characters still conscious to Dominate cities, spending Notoriety Points to better their chances. 8) Firing & Recruitment - Players can fire characters and recruit new characters, spending Notoriety Points to do so. 9) Mutual Love - Characters in love with each other and alone together in a city lose all of their libido. We're not saying why... The game contains: 20 city tiles which are used to make up the game board 6 sets of sliders, token stands, dice, and Gang Boss cards in 6 colors Over 55 different characters, each with his or her own stats and unique Special Power 45 Training cards 1 Grease pencil A 4 page custom manga Complete instructions and more

Questions and answers

Collateral Damage supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.