Colonies and Conquest: Asia 1494–1698 – Field of Glory Renaissance Gaming Companion
BGG rating
6.6

Expansion for Field of Glory Renaissance

Colonies and Conquest: Asia 1494–1698 – Field of Glory Renaissance Gaming Companion

2011

Rules assistance for Colonies and Conquest: Asia 1494–1698 – Field of Glory Renaissance Gaming Companion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 180 min
  • Complexity 2.5/5

Rules assistant for Colonies and Conquest: Asia 1494–1698 – Field of Glory Renaissance Gaming Companion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Colonies and Conquest: Asia 1494–1698 – Field of Glory Renaissance Gaming Companion is an expansion for Field of Glory Renaissance released in 2011 for 2–4 players and 180 minutes per game. It was designed by Richard Bodley Scott and Nik Gaukroger and its main mechanics are Dice Rolling and Point to Point Movement.

About the game

This supplement contains lists for Asian and African armies during the period covered by the Field of Glory Renaissance rules, 1494 - 1698. The following armies are covered: MING CHINESE KOREAN JAPANESE JAPANESE WARRIOR MONK ALLIES IKKO IKKI MONGOL TIBETAN MUSLIM INDIAN HINDU INDIAN INDONESIAN OR MALACCAN THAI, BURMESE AND KHMER VIETNAMESE DESERT BEDOUIN SETTLED ARAB STATES ETHIOPIAN ZANJ HORN OF AFRICA MAORI AND PACIFIC ISLAND CULTURES HAWAIIAN COLONIAL PORTUGUESE MUGHAL WOKOU PIRATES JURCHEN, LATER JIN AND QING COLONIAL DUTCH MARATHA The book itself is in the same format as the earlier supplements. It contains 108 pages with historical backgrounds for each list together with photos of miniatures and illustrations from Osprey books

Questions and answers

Colonies and Conquest: Asia 1494–1698 – Field of Glory Renaissance Gaming Companion supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.