
- BGG rating
- 6.6
Expansion for Field of Glory Renaissance
Colonies and Conquest: Asia 1494–1698 – Field of Glory Renaissance Gaming Companion
2011
Rules assistance for Colonies and Conquest: Asia 1494–1698 – Field of Glory Renaissance Gaming Companion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 180 min
- Complexity 2.5/5

Rules assistant for Colonies and Conquest: Asia 1494–1698 – Field of Glory Renaissance Gaming Companion
What would you like to know?
Answers come from the official rulebook, with the page to check.
Colonies and Conquest: Asia 1494–1698 – Field of Glory Renaissance Gaming Companion is an expansion for Field of Glory Renaissance released in 2011 for 2–4 players and 180 minutes per game. It was designed by Richard Bodley Scott and Nik Gaukroger and its main mechanics are Dice Rolling and Point to Point Movement.
About the game
This supplement contains lists for Asian and African armies during the period covered by the Field of Glory Renaissance rules, 1494 - 1698. The following armies are covered: MING CHINESE KOREAN JAPANESE JAPANESE WARRIOR MONK ALLIES IKKO IKKI MONGOL TIBETAN MUSLIM INDIAN HINDU INDIAN INDONESIAN OR MALACCAN THAI, BURMESE AND KHMER VIETNAMESE DESERT BEDOUIN SETTLED ARAB STATES ETHIOPIAN ZANJ HORN OF AFRICA MAORI AND PACIFIC ISLAND CULTURES HAWAIIAN COLONIAL PORTUGUESE MUGHAL WOKOU PIRATES JURCHEN, LATER JIN AND QING COLONIAL DUTCH MARATHA The book itself is in the same format as the earlier supplements. It contains 108 pages with historical backgrounds for each list together with photos of miniatures and illustrations from Osprey books
Mechanics
Designers
Publishers
- Osprey Publishing
Questions and answers
Colonies and Conquest: Asia 1494–1698 – Field of Glory Renaissance Gaming Companion supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Colonies and Conquest: Asia 1494–1698 – Field of Glory Renaissance Gaming Companion is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Colonies and Conquest: Asia 1494–1698 – Field of Glory Renaissance Gaming Companion has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Colonies and Conquest: Asia 1494–1698 – Field of Glory Renaissance Gaming Companion belongs to these categories: Wargame, Miniatures, and Expansion for Base-game. Its main mechanics are Dice Rolling and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Colonies and Conquest: Asia 1494–1698 – Field of Glory Renaissance Gaming Companion are: Richard Bodley Scott and Nik Gaukroger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Colonies and Conquest: Asia 1494–1698 – Field of Glory Renaissance Gaming Companion as an expansion for Field of Glory Renaissance. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Field of Glory Renaissance to use it. Check that your edition of Field of Glory Renaissance is compatible, as some expansions were revised between editions.