Colt Express: Horses & Stagecoach
BGG rating
7.4

Expansion for Colt Express

Colt Express: Horses & Stagecoach

2015

Rules assistance for Colt Express: Horses & Stagecoach

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30–60 min
  • 10+
  • Complexity 2.2/5

Rules assistant for Colt Express: Horses & Stagecoach

What would you like to know?

Answers come from the official rulebook, with the page to check.

Colt Express: Horses & Stagecoach is an expansion for Colt Express released in 2015 for 2–6 players, 30–60 minutes per game, and ages 10 and up. It was designed by Christophe Raimbault and its main mechanics are Variable Player Powers, Hand Management, and Take That.

Similar games

About the game

Colt Express: Horses & Stagecoach, the first expansion for the 2015 Spiel des Jahres winner Colt Express, introduces a 3D stagecoach that rides alongside the train from the base game. The bandits now have horses that they can ride to move faster between the cars, and these horses allow them to jump into the stagecoach as well. The stagecoach is protected by a guard with a shotgun, but a punch in his face would be enough to eject him toward the roof of the train. From there, though, he will annoy the bandits on the roof. Once the stagecoach is free of the guard, the bandits can collect a new strongbox. Inside the stagecoach, they will also find some hostages who will be worth a ransom at game's end. Careful though, as each hostage has a negative effect that will annoy the bandit for the rest of the game. Horses & Stagecoach also features new round cards and a new event to add more fun to the game. Whiskey flasks spread inside the train also enhance the faculties of the bandits.

Publishers

  • asmodee
  • Hobby Japan
  • Rebel Sp. z o.o.
  • GoKids 玩樂小子
  • Lifestyle Boardgames Ltd
  • Asterion Press
  • Ludonaute

Questions and answers

Colt Express: Horses & Stagecoach supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.