
- BGG rank
- BGG #21,019
- BGG rating
- 6.6
Metal Dawn
- 1–4 players
- 60–90 min
- Complexity 3.0/5
- 2018

Rules assistance for Coma Ward: Mystery Guest Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Coma Ward: Mystery Guest Pack is an expansion for Coma Ward released in 2018 for 2–6 players, 30–90 minutes per game, and ages 18 and up. It was designed by Kenneth C. Shannon, III, Stephen Avery, Christopher Batarlis, Adrienne Ezell, Danny Lott, and Matt Holden and its main mechanics are Modular Board, Cooperative Game, and Action Points.
The Mystery Guest Expansion adds six more Phenomena for Coma Ward, created by six guest writers! The Phenomena include: The Casket by Ken Shannon A Grave New World by Matt Holden The Surrealist by Steve Avery A Blink to the Past by Adrienne Ezell Clues Into Terror by Chris Batarlis and one more secret phenomenon!
Coma Ward: Mystery Guest Pack supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Coma Ward: Mystery Guest Pack is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Coma Ward: Mystery Guest Pack for ages 18 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Coma Ward: Mystery Guest Pack has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Coma Ward: Mystery Guest Pack belongs to these categories: Mature / Adult, Horror, and Exploration. Its main mechanics are Modular Board, Cooperative Game, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Coma Ward: Mystery Guest Pack are: Kenneth C. Shannon, III, Stephen Avery, Christopher Batarlis, Adrienne Ezell, Danny Lott, and Matt Holden. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Coma Ward: Mystery Guest Pack as an expansion for Coma Ward. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Coma Ward to use it. Check that your edition of Coma Ward is compatible, as some expansions were revised between editions.