
- BGG rank
- BGG #12,633
- BGG rating
- 6.9
Rambo: The Board Game
- 1–4 players
- 60 min
- Complexity 1.8/5
- 2020

2018
Rules assistance for Metal Dawn
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Metal Dawn is a board game released in 2018 for 1–4 players, 60–90 minutes per game, and ages 14 and up. It was designed by Stephen Avery and Christopher Batarlis and its main mechanics are Area Movement, Modular Board, and Cooperative Game.
In Metal Dawn, a networked rogue satellite military defense system named Dominus has revolted against its makers, turning its machines of war towards eradicating mankind in a cybernetic revolution. The players are a united faction of agents whose mission is to destroy the forces of the machine while hacking the network to take down the satellite before it’s too late. In this fast-paced, action-packed, highly replayable cooperative game, 1-4 players make meaningful strategic choices that determine the fate of the world. Players work together to equip their agents, activate zone abilities, and combat the forces of Dominus while collecting intel to crack the code for deactivating the rogue satellite putting a stop to his plan. Once hacked, Dominus is forced to land on Earth and transform into a giant battle robot to face humanity the final showdown. This must all be done before Dominus overruns the world sending it into a chaotic terror and disarray thereby allowing his forces to subjugate and eradicate mankind.
Metal Dawn supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Metal Dawn is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Metal Dawn for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Metal Dawn has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Metal Dawn belongs to these categories: Movies / TV / Radio theme, Science Fiction, and Modern Warfare. Its main mechanics are Area Movement, Modular Board, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Metal Dawn are: Stephen Avery and Christopher Batarlis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Metal Dawn as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.