
- BGG rank
- BGG #1,127
- BGG rating
- 8.1
Combat Commander: Pacific
- 2 players
- 180 min
- Complexity 3.3/5
- 2008

Rules assistance for Combat Commander: Battle Pack #2 – Stalingrad
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Combat Commander: Battle Pack #2 – Stalingrad is an expansion for Combat Commander: Europe released in 2008 for 2 players and 120 minutes per game. It was designed by Chad Jensen and John Foley and its main mechanics are Variable Player Powers, Hexagon Grid, and Simulation.
Combat Commander: Battle Pack #2 – Stalingrad is the second themed collection of scenarios for use with the Combat Commander: Europe series of games. The theme of this second Battle Pack shifts to the East Front in late 1942 as German and Soviet forces clash in and around the vaunted city of Stalingrad. CC–Stalingrad features eleven new scenarios printed on cardstock -- one of which is a new style of multi-scenario Campaign Game -- as well as eight new maps and dozens of new counters. Numerous additional rules relevant to the dense urban fighting characteristic of the struggle for Stalingrad are also included: Factories; Urban Snipers; Ongoing Melee; Rubble, Debris & Craters; Underground Sewer Movement; and the Ampulomet Molotov Launcher. The scenarios included in CC–Stalingrad are: “Spartakovka Salient” set at Spartakovka, 23 August 1942; “Sea Devils” set at the Grain Elevator, 18 September 1942; “Not One Step Back!” set at Dolgyi Gully, 1 October 1942; “Fortresses of Blood and Iron” set near the Volga River, 1 October 1942; “Into the Breach” set at the Barrikady's Great Assembly Hall, 17 October 1942; “Dom 31” set behind the Barrikady, 27 October 1942; “The Commissar's House” as fought on 13 November 1942; “Rumanian Defiance” the battle for Obliskaya Airfield, 29 November 1942; “Lyudnikov's Island” near the Barrikady Fuel Tank Area, 22 December 1942; “Stalingrad of the North” set at Veliki Luki, 14 January 1943; and the “Stand and Die” multi-scenario Campaign Game recreating the see-saw battle for Mamayev Kurgan, late September 1942. From the cover: Please Note: CC: Stalingrad Battle Pack Nr2 is NOT a standalone game. You will need to own both CC: Europe and CC: Mediterranean in order to play every scenario; 7 of 11 in the Pack can be played without owning CC: Mediterranean. Additional scenario designs in this second Pack are courtesy of Mark Kalina, Bryan Collars, Kai Jensen and Will Green. Expands: Combat Commander: Europe and Combat Commander: Mediterranean (both required)
Combat Commander: Battle Pack #2 – Stalingrad supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Combat Commander: Battle Pack #2 – Stalingrad is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Combat Commander: Battle Pack #2 – Stalingrad has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Combat Commander: Battle Pack #2 – Stalingrad belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Combat Commander: Battle Pack #2 – Stalingrad are: Chad Jensen and John Foley. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Combat Commander: Battle Pack #2 – Stalingrad as an expansion for Combat Commander: Europe. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Combat Commander: Europe to use it. Check that your edition of Combat Commander: Europe is compatible, as some expansions were revised between editions.