
- BGG rank
- BGG #1,127
- BGG rating
- 8.1
Combat Commander: Pacific
- 2 players
- 180 min
- Complexity 3.3/5
- 2008

Rules assistance for Combat Commander: Battle Pack #5 – Fall of the West
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Combat Commander: Battle Pack #5 – Fall of the West is an expansion for Combat Commander: Europe released in 2013 for 2 players, 150 minutes per game, and ages 12 and up. It was designed by John Foley and Bryan Collars and its main mechanics are Variable Player Powers, Hexagon Grid, and Simulation.
Combat Commander: Battle Pack #5 – Fall of the West is the fifth themed collection of scenarios for use with the Combat Commander series of games. The theme of this Battle Pack shifts to actions in France, Belgium and Norway from late April to June 1940, looking at critical moments in this brief span where the forces of both sides tested each other sorely. To reflect this, the scenario special rules are designed to make the Allied Minor hand exhibit flexibility (which was demonstrated whenever higher echelon interference was reduced). CC–Fall of the West features twelve new scenarios printed on cardstock as well as ten new maps. Special experimental AFV Rules are featured in four of the scenarios where tanks are facing infantry in settings that reveal how the doctrines, armaments and countermeasures were still early in development. While unfettered races by companies of tanks across the countryside remain a landmark image of the blitzkrieg, we found many instances of a more tentative level of engagement, suitable for our attempt at capturing an unusual element in the CC scope – TANKS! The new maps depict specific locations in France, Belgium and Norway, which have been located and specifically verified (from the sky, maps and in texts). The player will discover the actual names of roads and other terrain features as a reminder of the reality of the events. The scenarios included in CC–Fall of the West are: 74 – “Sturmgruppe Granit” starts with the daring glider landings on top of Fort Eben Emael and serves as the opening to the Fall of the West, 10 May 1940; 75 – “Sturmgruppe Beton” set near Maastricht, Belgium with another element of the glider landings facing fierce counterattack by Belgian forces , 10 May 1940; 76 – “A Most Gallant Dirty Little Imp”, set at the Dyle River, Belgium, featuring heroic leadership by the first winner of the Victoria Cross in WW2, 15 May 1940; 77 – “The Crucible of Fire” set at Petegem, Belgium, during the early tactical withdrawal of the BEF – features the Bren Carrier, 21 May 1940; 78 – “By These Deeds They Shall Be Known” set in Cassel, France during the desperate rearguard work by the BEF to protect the Port of Dunkirk, 27 May 1940; 79 – “Battering Ram at Kvam” set in the Gudbrandsdal Valley in Norway with valiant British defenders facing heavy German assault by tanks and bombers, 26 April 1940; 80 – “Bitter Isthmus” set at the French frontier town of Monthermé, showing that locally the French were equal to the test set before them, 14 May 1940; 81 – “The Bottleneck” set near Sedan, France in a fluid seesaw moment during the swift German advance – features the FCM 36, 14 May 1940; 82 – “Hidden Guns Lash Out” set at the outskirts of Gembloux, France, where defiant, capable defenders held off a major German assault – features the PzKfw III, 14 June 1940; 83 – “Thrust in the Dust” covers the zenith of the heroic French anti-tank defense of Gembloux, facing waves of German armor, 15 June 1940; 84 – “Seize the Canal” set at Château-Porcien, France on the River Aisne, with a heavy urban assault by German forces seeking to breech the river line, 9 June 1940; 85 – “The Striking Hammer” features a major armored counterattack against the German-held positions at Perthes, France – features the Char B1bis, 10 June 1940; NOTE: CC–Fall of the West is not a complete game and requires ownership of Combat Commander: Europe and Combat Commander: Mediterranean to play. Designed by John A. Foley and Bryan Collars Developed by Bryan Collars
Combat Commander: Battle Pack #5 – Fall of the West supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Combat Commander: Battle Pack #5 – Fall of the West is 150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Combat Commander: Battle Pack #5 – Fall of the West for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Combat Commander: Battle Pack #5 – Fall of the West has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Combat Commander: Battle Pack #5 – Fall of the West belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Combat Commander: Battle Pack #5 – Fall of the West are: John Foley and Bryan Collars. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Combat Commander: Battle Pack #5 – Fall of the West as an expansion for Combat Commander: Europe. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Combat Commander: Europe to use it. Check that your edition of Combat Commander: Europe is compatible, as some expansions were revised between editions.