Combined Arms: Combat Operations in the 20th Century
BGG rank
BGG #30,847
BGG rating
4.4

Combined Arms: Combat Operations in the 20th Century

1974

Rules assistance for Combined Arms: Combat Operations in the 20th Century

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120–150 min
  • 12+
  • Complexity 2.6/5

Rules assistant for Combined Arms: Combat Operations in the 20th Century

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Combined Arms: Combat Operations in the 20th Century is a board game released in 1974 for 2 players, 120–150 minutes per game, and ages 12 and up. It was designed by Jim Dunnigan and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

First published in Strategy & Tactics magazine #46. Combined Arms is a tactical game that simulates modern warfare from the German Invasion of Poland in 1939 to the Yom Kippur War of 1973. The correct and proper interrelationship of the three basic combat arms; armor, infantry and artillery are explored.

Questions and answers

Combined Arms: Combat Operations in the 20th Century supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.