
- BGG rank
- BGG #556
- BGG rating
- 7.3
Sprawlopolis
- 1–4 players
- 15–20 min
- Complexity 1.8/5
- 2018

Rules assistance for Combopolis III
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Combopolis III is an expansion for Agropolis released in 2023 for 1–4 players, 15 minutes per game, and ages 8 and up. It was designed by Danny Devine, Steven Aramini, and Jason Tagmire and its main mechanics are Tile Placement, Layering, and Cooperative Game.
A 6-card combo pack that allows you to combine Agropolis and Naturopolis (to mix farmland with wilderness). Unlike the original rules for both standalone games, this variant eliminates the use of card-passing. Rather, players shuffle each game deck individually, flipping a single card from each to reveal 2 scoring conditions. Then, a 3rd card is drawn at random from the 6-card combo pack to reveal the 3rd and final scoring condition. A separate card from this pack is used as the starting tile, displaying 2 "blocks" from those terrains included in each game respectively. On a player's turn, they draw 1 card from each game deck and must choose 1 to play and 1 to discard. In this way, both game decks with run out at the same rate. End game occurs after the last 2 cards are drawn and played/discarded. Players score for the largest 2 block groups from each game, lose points for individual roads, and score/lose points according to the 3 scoring condition cards. —description from the publisher
Combopolis III supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Combopolis III is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Combopolis III for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Combopolis III belongs to these categories: Card Game, Territory Building, and Farming. Its main mechanics are Tile Placement, Layering, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Combopolis III are: Danny Devine, Steven Aramini, and Jason Tagmire. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Combopolis III as an expansion for Agropolis. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Agropolis to use it. Check that your edition of Agropolis is compatible, as some expansions were revised between editions.