Command Decision: Test of Battle – Red Steel: Soviet Armored and Mobile Forces in World War II 1939-1945

Expansion for Command Decision: Test of Battle

Command Decision: Test of Battle – Red Steel: Soviet Armored and Mobile Forces in World War II 1939-1945

2008

Rules assistance for Command Decision: Test of Battle – Red Steel: Soviet Armored and Mobile Forces in World War II 1939-1945

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 180 min
  • 12+

Rules assistant for Command Decision: Test of Battle – Red Steel: Soviet Armored and Mobile Forces in World War II 1939-1945

What would you like to know?

Answers come from the official rulebook, with the page to check.

Command Decision: Test of Battle – Red Steel: Soviet Armored and Mobile Forces in World War II 1939-1945 is an expansion for Command Decision: Test of Battle released in 2008 for 2–8 players, 180 minutes per game, and ages 12 and up. It was designed by Frank Chadwick and its main mechanics are Simulation and Scenario / Mission / Campaign Game.

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About the game

Red Steel Regardless of what rule system you play with, this supplement is the indispensable and definitive guide to the Soviet armored and mobile forces in World War II. TO&E charts for all Soviet mobile (tank, mechanized, and cavalry) corps, divisions, and separate brigades and regiments in World War II, including organizational and equipment changes. Overview of Soviet tactical doctrine, training, and combat effectiveness - including the role of pre-war theorists such as Tukhachevsky, and the Great Purge. Complete list of all Soviet tank and mechanized divisions at the outbreak of Barbarossa, with actual tank strength (in game terms) by tank type. Revised and expanded Soviet data charts. Aircraft ratings for all Soviet combat aircraft in the west.

Questions and answers

Command Decision: Test of Battle – Red Steel: Soviet Armored and Mobile Forces in World War II 1939-1945 supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.