Command Decision: Test of Battle – Stars and Stripes Forever
BGG rating
8.1

Expansion for Command Decision: Test of Battle

Command Decision: Test of Battle – Stars and Stripes Forever

2007

Rules assistance for Command Decision: Test of Battle – Stars and Stripes Forever

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 240 min
  • Complexity 3.0/5

Rules assistant for Command Decision: Test of Battle – Stars and Stripes Forever

What would you like to know?

Answers come from the official rulebook, with the page to check.

Command Decision: Test of Battle – Stars and Stripes Forever is an expansion for Command Decision: Test of Battle released in 2007 for 2 players and 240 minutes per game. It was designed by Frank Chadwick and its main mechanics are Dice Rolling, Simulation, and Scenario / Mission / Campaign Game.

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About the game

An army book for Command Decision: Test of Battle. It covers the US Army in the West (Africa and Europe) from 1942 to 1945 during WWII. Features the following: -- Complete TO&Es for all division types as well as corps and army level formations in Command Decision terms. -- Discussion of training and doctrine of the US Army in WWII. -- Special rules for the US Army in Command Decision. -- Updated Vehicle and Weapon charts for the US Army in Command Decision, including aircraft. Expands: Command Decision: Test of Battle

Questions and answers

Command Decision: Test of Battle – Stars and Stripes Forever supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.