
- BGG rank
- BGG #14,067
- BGG rating
- 6.5
Case White: The Invasion of Poland, 1939
- 2 players
- 120 min
- Complexity 3.6/5
- 1977

Expansion for Command Decision: Test of Battle
2007
Rules assistance for Command Decision: Test of Battle – Stars and Stripes Forever
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Command Decision: Test of Battle – Stars and Stripes Forever is an expansion for Command Decision: Test of Battle released in 2007 for 2 players and 240 minutes per game. It was designed by Frank Chadwick and its main mechanics are Dice Rolling, Simulation, and Scenario / Mission / Campaign Game.
An army book for Command Decision: Test of Battle. It covers the US Army in the West (Africa and Europe) from 1942 to 1945 during WWII. Features the following: -- Complete TO&Es for all division types as well as corps and army level formations in Command Decision terms. -- Discussion of training and doctrine of the US Army in WWII. -- Special rules for the US Army in Command Decision. -- Updated Vehicle and Weapon charts for the US Army in Command Decision, including aircraft. Expands: Command Decision: Test of Battle
Command Decision: Test of Battle – Stars and Stripes Forever supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Command Decision: Test of Battle – Stars and Stripes Forever is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Command Decision: Test of Battle – Stars and Stripes Forever has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Command Decision: Test of Battle – Stars and Stripes Forever belongs to these categories: Wargame, Miniatures, and World War II. Its main mechanics are Dice Rolling, Simulation, and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Command Decision: Test of Battle – Stars and Stripes Forever are: Frank Chadwick. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Command Decision: Test of Battle – Stars and Stripes Forever as an expansion for Command Decision: Test of Battle. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Command Decision: Test of Battle to use it. Check that your edition of Command Decision: Test of Battle is compatible, as some expansions were revised between editions.