
- BGG rank
- BGG #15,746
- BGG rating
- 6.4
The Necrohamster
- 2–4 players
- 10–15 min
- Complexity 1.3/5
- 2023

Rules assistance for Communist Cats: Revolution
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Communist Cats: Revolution is an expansion for Communist Cats released in 2020 for 2–6 players, 5–10 minutes per game, and ages 10 and up. It was designed by Greg Dyson and its main mechanics are Hand Management, Secret Unit Deployment, and Tech Trees / Tech Tracks.
Welcome to Communist Cats: Revolution, the expansion for Communist Cats! Contains 24 cards to give the game play a new edge. Come join the revolution! "The Physician" can help restore your numbers, meaning that there is always way back into the game. Join up with "The Scientist", who can research new technologies to help you gain the advantage over your rivals. He allows access to 6 new Research Cards, but you have to be careful which technology you research and when or your rivals may gain access to even more powerful abilities! —description from the designer
Communist Cats: Revolution supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Communist Cats: Revolution is 5–10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Communist Cats: Revolution for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Communist Cats: Revolution belongs to these categories: Card Game, Animals, and Party Game. Its main mechanics are Hand Management, Secret Unit Deployment, and Tech Trees / Tech Tracks. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Communist Cats: Revolution are: Greg Dyson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Communist Cats: Revolution as an expansion for Communist Cats. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Communist Cats to use it. Check that your edition of Communist Cats is compatible, as some expansions were revised between editions.