
- BGG rank
- BGG #103
- BGG rating
- 8.3
Concordia Venus
- 2–6 players
- 60–120 min
- Complexity 3.0/5
- 2018

Rules assistance for Concordia: Gallia / Corsica
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Concordia: Gallia / Corsica is an expansion for Concordia released in 2016 for 2–5 players, 90 minutes per game, and ages 14 and up. It was designed by Mac Gerdts and its main mechanics are Hand Management, Point to Point Movement, and Open Drafting.
Concordia: Gallia / Corsica is an expansion for Concordia that contains two maps for new strategic challenges: In Gallia, you start moving around with only one land colonist and have to settle inside one of the harbor cities before you can use your sea colonist as well. In Corsica, you will play on the tightest map ever published for Concordia, containing only twenty cities in eight provinces. Both maps can be played at all player counts, but Corsica is especially meant for two or three players.
Concordia: Gallia / Corsica supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Concordia: Gallia / Corsica is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Concordia: Gallia / Corsica for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Concordia: Gallia / Corsica has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Concordia: Gallia / Corsica belongs to these categories: Economic, Nautical, and Ancient. Its main mechanics are Hand Management, Point to Point Movement, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Concordia: Gallia / Corsica are: Mac Gerdts. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Concordia: Gallia / Corsica as an expansion for Concordia. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Concordia to use it. Check that your edition of Concordia is compatible, as some expansions were revised between editions.