
- BGG rank
- BGG #1,180
- BGG rating
- 7.5
Conflict of Heroes: Awakening the Bear! – Russia 1941-42
- 1–4 players
- 120 min
- Complexity 3.0/5
- 2008

Expansion for Conflict of Heroes: Awakening the Bear! – Operation Barbarossa 1941 (Second Edition)
2008
Rules assistance for Conflict of Heroes: Marsh Map Missions
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Conflict of Heroes: Marsh Map Missions is an expansion for Conflict of Heroes: Awakening the Bear! – Operation Barbarossa 1941 (Second Edition) released in 2008 for 2–4 players and 60 minutes per game. It was designed by Uwe Eickert and its main mechanics are Dice Rolling and Hexagon Grid.
A single-sided Conflict of Heroes battlefield board for featuring a swamp. The board was initially released at Origins 2008 contained two firefights that uses Awakening the Bear components. In OCT 2019 a new version was released with a revised map, to match the third edition style, and an additional firefight that uses Storms of Steel components.
Conflict of Heroes: Marsh Map Missions supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Conflict of Heroes: Marsh Map Missions is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Conflict of Heroes: Marsh Map Missions has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Conflict of Heroes: Marsh Map Missions belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Conflict of Heroes: Marsh Map Missions are: Uwe Eickert. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Conflict of Heroes: Marsh Map Missions as an expansion for Conflict of Heroes: Awakening the Bear! – Operation Barbarossa 1941 (Second Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Conflict of Heroes: Awakening the Bear! – Operation Barbarossa 1941 (Second Edition) to use it. Check that your edition of Conflict of Heroes: Awakening the Bear! – Operation Barbarossa 1941 (Second Edition) is compatible, as some expansions were revised between editions.