
- BGG rank
- BGG #15,047
- BGG rating
- 6.2
Hijacked
- 1–4 players
- 20–60 min
- Complexity 2.6/5
- 2023

Rules assistance for Construction & Corruption
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Construction & Corruption is a board game released in 2017 for 3–7 players. It was designed by David Loach and its main mechanics are Negotiation and Worker Placement.
The less you work, the more you get paid! In Construction & Corruption, the longer you keep your contracts, the more money you will receive. But be careful! Too much money and not enough work can carry the stink of corruption, which might bring about a federal investigation! But even worse than that, success carries the sting of jealousy, and other players may try to attack you well before the cops find out! Bartering, trading and negotiation are central to the game. It’s a free-for-all. You may trade money, Investigation Cards, Contracts with their Corruption, ‘Keys to the City,’ the First Player Token, and promises, at any time. You may place a worker, make a promise, then break your promise and move your worker again. In the world of “Construction & Corruption,” promises are frequent, but never binding. —description from the publisher
Construction & Corruption supports 3–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
Construction & Corruption has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Construction & Corruption belongs to these categories: Negotiation. Its main mechanics are Negotiation and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Construction & Corruption are: David Loach. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Construction & Corruption as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.