
- BGG rank
- BGG #18,291
- BGG rating
- 7.2
Contract
2018
Rules assistance for Contract
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–5 players
- 30–50 min
- 14+
- Complexity 2.0/5
For 2 players

Rules assistant for Contract
What would you like to know?
Answers come from the official rulebook, with the page to check.
Contract is a board game released in 2018 for 2–5 players, 30–50 minutes per game, and ages 14 and up. It was designed by Vincent Joassin and its main mechanics are Auction / Bidding and Betting and Bluffing.
About the game
Everything has a price — it's just a matter of what you're willing to pay. In Contract, this will be your motto as you try to win the most lucrative deals and become more powerful than anyone else by recovering important deals that for the moment lie in the hands of different Mafiosi families. Corrupt the different members of these families with contracts or dollars; involve cops, lawyers, or freelance agents to change the course of the game; and do not let the opponents outbid your offers to have the most mafiosi on your side at the end of the game and recover the biggest deals.
Designers
Publishers
- Yoka by Tsume
Questions and answers
Contract supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Contract is 30–50 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Contract for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Contract has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Contract belongs to these categories: Card Game, Bluffing, and Mafia. Its main mechanics are Auction / Bidding and Betting and Bluffing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Contract are: Vincent Joassin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Contract as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.