
- BGG rank
- BGG #15,147
- BGG rating
- 7.1
Dôjima
- 2–6 players
- 30–60 min
- Complexity 2.0/5
- 2018

2018
Rules assistance for Copernico
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Copernico is a board game released in 2018 for 1–5 players, 15–25 minutes per game, and ages 10 and up. It was designed by Julio Romacho and David S Serrano and its main mechanics are Tile Placement, Simultaneous Action Selection, and Pattern Building.
As one of Copernicus' helpers, we'll help him develop a new theory for his "De revolutionibus orbium coelestium". In this card drafting game, the players will compete to finish drawing their own schemes on the board, by playing cards in a 3x3 grid. Players will draw four cards each turn, keeping one, discarding another, and giving the other two cards to the players to their sides. In order to play the cards, they will have to discard some from their hands as a cost. The players will have to follow a personal special pattern while trying to make lines with same-coloured cards. They can also try to guess the other players' paterns to copy them and get even more points. There will also be 2 more secret scoring bonus cards, which can be looked at by advancing your scheme in your board. When a player finishes their 3x3 board grid, the game ends for everyone. The player with the most victory points (given by lines, patterns, secret objectives and the used cards), will be the winner. —description from the publisher
Copernico supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Copernico is 15–25 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Copernico for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Copernico has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Copernico belongs to these categories: Card Game, Deduction, and Puzzle. Its main mechanics are Tile Placement, Simultaneous Action Selection, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Copernico are: Julio Romacho and David S Serrano. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Copernico as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.