
- BGG rank
- BGG #29,768
- BGG rating
- 5.0
Fractal
- 2 players
- 20–60 min
- Complexity 2.0/5
- 2010

2006
Rules assistance for Copolymer
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Copolymer is a board game released in 2006 for 2 players, 20–60 minutes per game, and ages 5 and up. It was designed by Mark Steere and its main mechanics are Tile Placement, Paper-and-Pencil, and Hexagon Grid.
Copolymer is an ultra simple game for two players. A printed paper “board,” and two different colored pens, one for each player, can be used to play. Any honeycomb patterned grid with an odd number of cells can be used. Draws and ties cannot occur in Copolymer. Play Players take turns coloring in cells on the board, at least one cell per turn. Players are not allowed to pass on their turn. Define “connection” here as an adjacency between two neighboring cells. If you color in a cell which has two or more connections with enemy cells, you must color in at least one more cell while it is still your turn. Your turn concludes when you color in a cell which does not have two or more connections with enemy cells. You are never required to form connections with enemy cells unless the only cells available to you connect to enemy cells. Once all of the cells have been colored in, the player who has claimed the majority of cells wins. Online Play Super Duper Games
Copolymer supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Copolymer is 20–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Copolymer for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Copolymer has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Copolymer belongs to these categories: Print & Play and Abstract Strategy. Its main mechanics are Tile Placement, Paper-and-Pencil, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Copolymer are: Mark Steere. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Copolymer as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.