
- BGG rank
- BGG #3,560
- BGG rating
- 8.7
Maladum: Dungeons of Enveron
- 1–6 players
- 45–120 min
- Complexity 3.8/5
- 2024

Rules assistance for Core Space: First Born – The Gates of Ry'sa
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Core Space: First Born – The Gates of Ry'sa is an expansion for Core Space: First Born released in 2021 for 1–6 players, 45–180 minutes per game, and ages 14 and up. It was designed by Colin Young and its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement.
This expansion adds the ancient Gates of Ry’sa to the game in the form of some new terrain pieces along with some powerful new First Born threats – the Talos and the Cerberosa. It includes everything required to integrate the new miniatures and terrain with the starter set, including dice, equipment tokens, event cards and a mission booklet. The new narrative campaign in the expansion will see your Traders attempt to secure one of these gates for themselves before passing through it to reach yet more undiscovered treasures in the more distant asteroid bases. New equipment and mining opportunities await amongst the incredible new terrain pieces included in this set. The gates are housed in enormous caverns large enough for all manner of creatures to come through, and the shifting colours in the energy pylons make for an eye-catching centrepiece to your gaming table. New event cards shuffled into the deck will represent the reality-shifting nature of the nearby gate. There are three Cerberosa included in the set. These vicious beasts are deadly in close-assault and take advantage of the rules for poisoned attacks, further weakening their wounded victims. Cerberosa do not roll the Knowledge Die when they attack, instead coming with their own bespoke die. Its additional effects include crippling strikes that reduce your Skill pegs, frenzied attacks that target multiple opponents, and pure brute strength, adding further poisoned hits to their attacks. The Gates of Ry’sa includes two Talos. Like the Cerberosa the Talos rolls its own bespoke dice when attacking representing the physical effects of its powerful energy blasts. These include knocking opponents from their feet, instilling panic, and even setting their victims on fire! Talos are also very tough to kill. Getting through their rock-like armour a first time will only make them stumble – you’ll have to hit them again before they recover to permanently power them down. -description from Kickstarter campaign
Core Space: First Born – The Gates of Ry'sa supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Core Space: First Born – The Gates of Ry'sa is 45–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Core Space: First Born – The Gates of Ry'sa for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Core Space: First Born – The Gates of Ry'sa belongs to these categories: Miniatures, Science Fiction, and Expansion for Base-game. Its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Core Space: First Born – The Gates of Ry'sa are: Colin Young. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Core Space: First Born – The Gates of Ry'sa as an expansion for Core Space: First Born. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Core Space: First Born to use it. Check that your edition of Core Space: First Born is compatible, as some expansions were revised between editions.