
- BGG rank
- BGG #3,051
- BGG rating
- 6.4
Dragon's Gold
- 3–6 players
- 45 min
- Complexity 1.7/5
- 2001

2000
Rules assistance for Corruption
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Corruption is a board game released in 2000 for 3–7 players, 45 minutes per game, and ages 10 and up. It was designed by Bruno Faidutti and its main mechanics are Hand Management.
Described by the designer as a cross between Doris & Frank's Banana Republic and stud poker, this game casts players as construction company owners who are seeking to bribe various government officials for lucrative building contracts. Each turn, six new contracts are up for grabs, and players compete for them by placing secret bribe amounts. At the end of each round, whoever offered the most bribe money for each contract gets it. Special cards, whose backs look just like bribe cards, can alter the contest significantly, but while the bribe cards are recycled after each of the three rounds, the special cards are not.
Corruption supports 3–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Corruption is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Corruption for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Corruption has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Corruption belongs to these categories: Card Game and Bluffing. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Corruption are: Bruno Faidutti. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Corruption as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.