
- BGG rank
- BGG #9,550
- BGG rating
- 7.9
Syncanite Foundation
- 2–4 players
- 60–180 min
- Complexity 3.7/5
- 2025

2025
Rules assistance for COSCA: Take Over the Mafia
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
COSCA: Take Over the Mafia is a board game released in 2025 for 3–5 players, 40–60 minutes per game, and ages 14 and up. It was designed by Vašek Loufek and its main mechanics are Auction / Bidding, Income, and Variable Set-up.
The New York underworld has long been at peace. The mob families have learned to tolerate each other in order to keep a tight grip on the city. But in his great Villa, the old Don is now lying on his deathbed and tensions are stalking the streets. The doctors are saying that Don has got a week to live. Tops. And while he is still breathing, the families are already clamoring to get his seat at the table. Which family (cosca) will prove the craftiest and sway the city’s mafiosos to their side before the Don kicks the bucket? Cosca is a strategy party game of gaining influence through using secret bids and dice, which are never rolled. Over seven rounds (a week), you will secretly send your henchmen (dice) to locations, where they will gather resources in the form of money and guns. Then, you will use combinations of the symbols on your dice to gain the favor of the mafiosos on offer. At the start of each day (round), players hide their dice behind screens and secretly select symbols on the dice. Each symbol matches one of the six locations in the city, which will then be resolved one by one. You use the resources in a bid to gain the favor of individual mafiosos, or in other words, cards in the display, which will grow by one new card each day. The bids for the mafiosos are resolved in sequence. The players whose dice match the symbols on a given mafioso can secretly bid any number of resources to gain the favor of that particular mafioso. The player who bids the most wins the bid. The mafiosos expand your family’s influence in the city and provide you with extra henchmen (dice) on specific days. However, the more mafiosos you control, the harder it is to keep them all. At the end of the seventh day, the player with the most mafiosos on their side wins. Will you rule the city and become the new Capo di Tutti Capi? —description from the publisher
COSCA: Take Over the Mafia supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for COSCA: Take Over the Mafia is 40–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists COSCA: Take Over the Mafia for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
COSCA: Take Over the Mafia has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
COSCA: Take Over the Mafia belongs to these categories: Party Game, Dice, and Bluffing. Its main mechanics are Auction / Bidding, Income, and Variable Set-up. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of COSCA: Take Over the Mafia are: Vašek Loufek. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists COSCA: Take Over the Mafia as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.