Cosmic Encounter: White Dwarf Magazine Expansion
BGG rating
7.7

Expansion for Cosmic Encounter

Cosmic Encounter: White Dwarf Magazine Expansion

1986

Rules assistance for Cosmic Encounter: White Dwarf Magazine Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90 min
  • 12+

Rules assistant for Cosmic Encounter: White Dwarf Magazine Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Cosmic Encounter: White Dwarf Magazine Expansion is an expansion for Cosmic Encounter released in 1986 for 2–6 players, 90 minutes per game, and ages 12 and up. It was designed by Paul Mason and its main mechanics are Variable Player Powers and Hand Management.

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About the game

User Description The White Dwarf expansion for Cosmic Encounter has four new Alien Powers cards for the Games Workshop edition of Cosmic Encounter (2nd edition). Published in the White Dwarf magazine, issue 78 with an article about Cosmic Encounter and its history. All four of the Alien Powers cards were in Eon expansion sets (Grudge in #1, the other three in #3), and have been republished in a later edition of Cosmic Encounter. The Alien Powers Cards are: Reincarnator - Uses Powers not in the game Changeling - Changes Powers with opponents Warrior - Adds experience points Grudge - Penalizes for refusing to ally

Designers

Publishers

  • Games Workshop Ltd.

Questions and answers

Cosmic Encounter: White Dwarf Magazine Expansion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.