Tomorrow
BGG rank
BGG #8,892
BGG rating
6.3

Tomorrow

2013

Rules assistance for Tomorrow

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 4–6 players
  • 90 min
  • 18+
  • Complexity 2.7/5

For 4 players

Rules assistant for Tomorrow

What would you like to know?

Answers come from the official rulebook, with the page to check.

Tomorrow is a board game released in 2013 for 4–6 players, 90 minutes per game, and ages 18 and up. It was designed by Dirk Knemeyer and its main mechanics are Variable Player Powers, Hand Management, and Take That.

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About the game

It is a few years in the future and the nations of the world concur with the opinion of an unprecedented number of leading scientists: a combination of overpopulation, environmental change, and resource depletion has put the human species at imminent and dire risk. Something needs to be done – but what? In the span of a few weeks, top advisors and experts in each major world power conclude that the only way their people – and, indeed, all of humanity – will survive is via dramatic and immediate global de-population. With no one wanting to put their own people at risk, it will take aggressive and even inhumane acts to somehow save the world. Tomorrow simulates a near-future in which six world powers struggle to save their people and culture in the face of imminent world calamity. You control one of six powers – the United States, the European Union, Russia, China, India, or the Arab Caliphate – in a live-or-die struggle to save the planet and your people, while preserving your culture and heritage for the generations hopefully to follow. Your objective is to contribute to the unavoidable de-population, while maximizing the goodwill of your people and the world. Tomorrow includes many exciting gaming elements: High levels of social interaction: Much of the game is conducted via face-to-face diplomacy involving all six players. Player determination: This low-luck game forces you to match wits with your antagonists – not roll dice – in order to beat them. Variety: Every game is different thanks to a range of Event Cards that have many different effects on the action. Various types of warfare to choose from, each with their own strengths and weaknesses: You can choose to use Conventional Military or Terror, or even unleash Biological and Nuclear horrors.

Questions and answers

Tomorrow supports 4–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.