
- BGG rating
- 6.9
Covil: The Dark Overlords – Chaotic Evil!
- 1–4 players
- 30–90 min
- Complexity 2.0/5
- 2017

2017
Rules assistance for Covil: The Dark Overlords
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Covil: The Dark Overlords is a board game released in 2017 for 1–4 players, 40–90 minutes per game, and ages 12 and up. It was designed by Luís Brueh and its main mechanics are Variable Player Powers, Take That, and Area Majority / Influence.
You are the dark Overlord, and the ritual is complete. At your command, the Covil rises. A living and breathing fortress now profaned by the greed crystals. Inside its dungeons lies the gate to the dark lands where countless hordes of chaotic beings were enslaved for so long. This time you will have your revenge. In Covil: The Dark Overlords, you will struggle for the supremacy of the regions surrounding an isolated town. Each player controls a Dark Overlord with unique powers and countless troops of minions to “defend the world from enemy hordes”, bring “peace and security to the territories” — at a cost, of course! The game consist of 4 days, each of them is divided in 3 phases: Phase 1: Morning (Summoning troops) Phase 2: Afternoon (Performing Actions) Phase 3: Night (Dominance and Clean-up) At the end of the fourth night phase, the game ends. The player with most victory points wins.
Covil: The Dark Overlords supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Covil: The Dark Overlords is 40–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Covil: The Dark Overlords for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Covil: The Dark Overlords has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Covil: The Dark Overlords belongs to these categories: Fantasy and Humor. Its main mechanics are Variable Player Powers, Take That, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Covil: The Dark Overlords are: Luís Brueh. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Covil: The Dark Overlords as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.