
- BGG rating
- 7.5
Crack List: Bonus 1
- 2–8 players
- 20–40 min
- 2025

2022
Rules assistance for Crack List
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Crack List is a board game released in 2022 for 2–8 players, 20–40 minutes per game, and ages 14 and up. It was designed by Pierre Faucon and its main mechanics are Hand Management, Take That, and Lose a Turn.
Town-country-river game meets Uno. Players race to empty their hands. In turns, players attempt to play a card by giving a word starting with the letter on one of their hand cards matching the Crack List category. The most difficult letters include some "take that" cards, and multiple Crack List cards are used during a single game, changing the categories of words to guess.
Crack List supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Crack List is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Crack List for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Crack List has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Crack List belongs to these categories: Card Game, Word Game, and Party Game. Its main mechanics are Hand Management, Take That, and Lose a Turn. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Crack List are: Pierre Faucon. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Crack List as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.