Crash Pilot
BGG rank
BGG #26,920
BGG rating
5.4

Crash Pilot

1999

Rules assistance for Crash Pilot

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 20 min
  • 6+
  • Complexity 1.1/5

For 2 players

Rules assistant for Crash Pilot

What would you like to know?

Answers come from the official rulebook, with the page to check.

Crash Pilot is a board game released in 1999 for 2–5 players, 20 minutes per game, and ages 6 and up. It was designed by Reinhard Staupe and its main mechanics are Pattern Recognition.

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About the game

Crash Pilot rewards players who can quickly match shapes and colors. There are six rows of cards representing airplane stunts, and no row may contain two cards of the same color or shape. Each turn a player draws a card from his pile (or on the first turn from a neutral pile), then all players try to find a legal placement for that card; the first player to do so draws a card from his pile to start the next turn. Calling an incorrect row earns that player a crash chip, and three crash chips eliminates him from the game. The first player to run out of cards wins. Crash Pilot has also been published with a grocery store theme as Check Out.

Publishers

  • AMIGO
  • Gamewright
  • Card World

Questions and answers

Crash Pilot supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.