
- BGG rank
- BGG #33
- BGG rating
- 8.1
Arkham Horror: The Card Game
- 1–2 players
- 60–120 min
- Complexity 3.6/5
- 2016

2024
Rules assistance for Crazy Corgi
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Crazy Corgi is a board game released in 2024 for 2–4 players, 15–20 minutes per game, and ages 8 and up. It was designed by Noa Vassalli and its main mechanics are Push Your Luck.
Are you ready to play the shortest, furriest, and most adorable card game? Dive into Crazy Corgi and scramble to find a kennel for your fluffy puppies. Get too greedy, though, and the corgis will dash to another player! Crazy Corgi is a game for 2-4 players, ages 6 and up. The goal is to score points by placing cards in your three "kennels", creating sets of five cards that are worth different points depending on the combinations. At the beginning of each turn, you draw 2-4 cards from the deck, hoping not to reveal two with the same number. If you succeed, you add those cards to your kennels; otherwise, the cards are given to another player, who will place them in their kennels. However, if you can't add a card to a kennel without creating an invalid combination, you must discard one of your kennels to start a new one. The player who scores 5 points first wins. —description from the publisher
Crazy Corgi supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Crazy Corgi is 15–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Crazy Corgi for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Crazy Corgi has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Crazy Corgi belongs to these categories: Card Game. Its main mechanics are Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Crazy Corgi are: Noa Vassalli. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Crazy Corgi as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.