Creatures & Cultists
BGG rank
BGG #31,043
BGG rating
5.1

Creatures & Cultists

1993

Rules assistance for Creatures & Cultists

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 30 min
  • 6+
  • Complexity 1.8/5

Rules assistant for Creatures & Cultists

What would you like to know?

Answers come from the official rulebook, with the page to check.

Creatures & Cultists is a board game released in 1993 for 2–5 players, 30 minutes per game, and ages 6 and up. It was designed by John Scott Tynes and Jeff Barber and its main mechanics are Hand Management, Take That, and Player Elimination.

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About the game

Players create cults, that try to summon their favourite god from the Cthulhu mythos, to destroy the world. Originally included as an enormous centerfold, with ten pages of cardstock cards to cut out, in issue #4 of The Unspeakable Oath, the independently published magazine for the Call of Cthulhu RPG. Contains: 128 Cards, 8 play sheets, moron-level rules

Publishers

  • Edge Entertainment
  • Raven Distribution
  • Ubik
  • Pagan Publishing
  • EOS Press
  • Gessnitzer & Städtler Verlag

Questions and answers

Creatures & Cultists supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.