Crete 1941: Operation Mercury
BGG rank
BGG #13,774
BGG rating
7.5

Crete 1941: Operation Mercury

2016

Rules assistance for Crete 1941: Operation Mercury

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 14+
  • Complexity 2.3/5

For 1 player

Rules assistant for Crete 1941: Operation Mercury

What would you like to know?

Answers come from the official rulebook, with the page to check.

Crete 1941: Operation Mercury is a board game released in 2016 for 1 player and ages 14 and up. It was designed by Joseph Miranda and its main mechanics are Dice Rolling, Point to Point Movement, and Solo / Solitaire Game.

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About the game

Crete 1941 is an operational level wargame of the German airborne assault on the island of Crete in May 1941. This is a solitaire game; the player controls German forces (including the Italian forces) and the game system controls the opposing Allied (British Commonwealth and Greek forces) reaction. The objective of the game is for the Germans to capture Crete at the lowest possible cost in terms of casualties. You have the option to maneuver German units as you desire within the rules’ allowances. But, when a rule calls for the Allies to do something, you the player must execute that action. There are two general types of turns in the game: Preparation and Operational. Preparation turns gives the players additional Operations Points (markers) that can be used to enhance actions, as well as refitting reduced units. In Operational turns, the player executes movement and combat with German forces. The map shows Crete and the surrounding seas, with displays representing the German staging areas in mainland Greece and each unit represents anything from a battalion to a brigade. World at War Magazine #47, April-May 2016. Components: One 22" x 34" map & 176 counters

Questions and answers

Crete 1941: Operation Mercury supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.