
- BGG rank
- BGG #5,991
- BGG rating
- 7.5
Photo Tour: North America
- 1–5 players
- 40–60 min
- Complexity 2.4/5
- 2025

Rules assistance for Cryptic Nature: Islands
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cryptic Nature: Islands is an expansion for Cryptic Nature released in 2024 for 1–4 players, 90 minutes per game, and ages 14 and up. It was designed by Georgij Shugol and Oleg Meleshin and its main mechanics are Dice Rolling, Point to Point Movement, and Tile Placement.
In this expansion, you will discover the most hidden and isolated places of Cryptic Nature. The new cryptids will be harder to reach because they live on remote islands. But you will have one new way to travel — by sea. —description from the publisher
Cryptic Nature: Islands supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cryptic Nature: Islands is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cryptic Nature: Islands for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cryptic Nature: Islands belongs to these categories: Animals, Travel, and Expansion for Base-game. Its main mechanics are Dice Rolling, Point to Point Movement, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cryptic Nature: Islands are: Georgij Shugol and Oleg Meleshin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cryptic Nature: Islands as an expansion for Cryptic Nature. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Cryptic Nature to use it. Check that your edition of Cryptic Nature is compatible, as some expansions were revised between editions.