Crystal Clans: Feather Clan
BGG rating
7.5

Expansion for Crystal Clans

Crystal Clans: Feather Clan

2018

Rules assistance for Crystal Clans: Feather Clan

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30–60 min
  • 14+
  • Complexity 2.5/5

Rules assistant for Crystal Clans: Feather Clan

What would you like to know?

Answers come from the official rulebook, with the page to check.

Crystal Clans: Feather Clan is an expansion for Crystal Clans released in 2018 for 2 players, 30–60 minutes per game, and ages 14 and up. It was designed by J. Arthur Ellis, Colby Dauch, and Andrea Mezzotero and its main mechanics are Variable Player Powers, Hand Management, and Grid Movement.

Listen to the story

About the game

Out of the air, a new clan emerges seeking the power of the magic crystals. Take to the skies and embrace the winds with the Feather Clan expansion deck for Crystal Clans! This deck contains an array of airborne units for you to choose from when building your armies. Deploy Horus the Finder and send him soaring over the battlefield in formation with his warriors, or use Dendra the Skykeeper to grant the flying keyword to all units in her squad. Take to the skies and seize the crystals with the power of the Feather Clan! —description from the publisher

Questions and answers

Crystal Clans: Feather Clan supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.