Crystal Clans: Light Clan
BGG rating
7.4

Expansion for Crystal Clans

Crystal Clans: Light Clan

2018

Rules assistance for Crystal Clans: Light Clan

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30–60 min
  • 14+
  • Complexity 3.0/5

Rules assistant for Crystal Clans: Light Clan

What would you like to know?

Answers come from the official rulebook, with the page to check.

Crystal Clans: Light Clan is an expansion for Crystal Clans released in 2018 for 2 players, 30–60 minutes per game, and ages 14 and up. It was designed by J. Arthur Ellis, Colby Dauch, and Andrea Mezzotero and its main mechanics are Variable Player Powers, Hand Management, and Grid Movement.

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About the game

Summon the divine power of Light Clan to Crystal Clans. Light Clan forces opponents' to play by their rules, by setting up laws that all players must follow. Even the playing field with Arbiters of Peace and the Arbiters of War. Protect your squads with the Shimmerstone Clerics' Barrier ability. Use Light Clan's special ability — Prayer — to manipulate the initiative track or grab just the card you need at a crucial moment in battle. —description from the publisher

Questions and answers

Crystal Clans: Light Clan supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.