
- BGG rank
- BGG #751
- BGG rating
- 8.7
Cthulhu: Death May Die – Fear of the Unknown
- 1–5 players
- 90 min
- Complexity 2.7/5
- 2024

Rules assistance for Cthulhu: Death May Die – Extra Campaigns
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cthulhu: Death May Die – Extra Campaigns is an expansion for Cthulhu: Death May Die released in 2026 for 1–5 players, 90–120 minutes per game, and ages 14 and up. It was designed by Rob Daviau and Marco Portugal and its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling.
Campaign Decks are one of the unique features of Forbidden Reaches. These sets of cards add new depth and plotlines to your gameplay, allowing you to connect any 3 Episodes and transform it into a battle with higher stakes against an Elder One that gets ever stronger. That is, of course, not enough for Investigators desiring more stories to tell, so the Extra Campaigns Expansion features 3 new Campaign Decks, diving deep into the mythos lore and telling different stories: The Rescue, The Hidden Enemy, and Keeper of Reality.
Cthulhu: Death May Die – Extra Campaigns supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cthulhu: Death May Die – Extra Campaigns is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cthulhu: Death May Die – Extra Campaigns for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cthulhu: Death May Die – Extra Campaigns belongs to these categories: Fantasy, Fighting, and Horror. Its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cthulhu: Death May Die – Extra Campaigns are: Rob Daviau and Marco Portugal. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cthulhu: Death May Die – Extra Campaigns as an expansion for Cthulhu: Death May Die. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Cthulhu: Death May Die to use it. Check that your edition of Cthulhu: Death May Die is compatible, as some expansions were revised between editions.