Cuba: El Presidente
BGG rating
7.6

Expansion for Cuba

Cuba: El Presidente

2009

Rules assistance for Cuba: El Presidente

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 120 min
  • 12+
  • Complexity 3.1/5

Rules assistant for Cuba: El Presidente

What would you like to know?

Answers come from the official rulebook, with the page to check.

Cuba: El Presidente is an expansion for Cuba released in 2009 for 2–5 players, 120 minutes per game, and ages 12 and up. It was designed by Michael Rieneck and Stefan Stadler and its main mechanics are Hand Management, Auction / Bidding, and Variable Phase Order.

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About the game

The expansion to be used by 'Cuba'. An additional game board, more and different ship cards, laws, buildings, new character cards to be used with the other characters, and a whole new phenomenon: Cuba - the Arrival of the President! In their turn, players may take and play a character from the 'El Presidente' board: the worker, dancer, attorney, warden, revolutionary or musician. They all have different effects. The worker puts your goods into the warehouse; all your goods are safe this turn. The revolutionary gives you one victory point, the musician two money. The player with the dancer card becomes immediately the new start player; the old rule for determining the new start player is no longer in effect. With the attorney a player may use a building even when his supervisor is not on the row or column of this building, paying one money. The warden may change two adjacent ships in position. There are two mule cards being used when playing with less than five players; these cards cannot be chosen. When all players have chosen a card, the car of the president moves to the position of the remaining card; remember, there are six cards that each turn are shuffled and randomly placed. Under each card on the board are symbols that come into effect when the car of the president stops there. The first makes all law proposals go into effect; the second makes it possible to move the supervisor anywhere on a player board in the next round. The next symbol also is in effect for the next round: it allows you to pay one money and overbuild a building with another; the difference in resources must be paid as well. One symbol makes the leading player to go back two points on the score track; another allows players to purchase market wares at discount prices. Players must now not only consider which role they would like to take, but also which position they likely want to be visited by the president. There are 2 additional laws in each of the four categories, so that the game can now last up to 8 rounds instead of just 6.

Publishers

  • Smart Ltd
  • Hobby World
  • Rio Grande Games
  • Filosofia Éditions
  • eggertspiele
  • The Game Master BV

Questions and answers

Cuba: El Presidente supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.