Cube Checkers
BGG rank
BGG #26,938
BGG rating
5.6

Cube Checkers

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Rules assistance for Cube Checkers

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 30 min
  • 6+
  • Complexity 2.0/5

Rules assistant for Cube Checkers

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Cube Checkers is a board game released in 1997 for 2 players, 30 minutes per game, and ages 6 and up. It was designed by Rick Gillepsie and Henry Rolling.

Similar games

About the game

Play is essentially the same as standard Anglo-American Checkers with short jumps, but with the addition of a "roll-over" stage at the end of non-capture moves. Each player begins with twelve six-sided dice with the "one" faces showing in the standard Checkers initial arrangement. Maximal jumping captures are mandatory, but after non-capture moves, a player increases the number on any other die by one (unless the die moved is that player's last piece). Any die showing a "six" is a standard Checkers king that may move or capture backwards or forwards. Pieces that reach the opposite last row also become kings immediately, but the turn ends. US Patent 5636841. Game invented by Robert Burroughs.

Editions

  • Cube CheckersenDCP, Limited1998
  • Cube CheckersenDCP, Limited1998

Publishers

  • DCP, Limited
  • Make Your Move, Inc.

Questions and answers

Cube Checkers supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.