
- BGG rating
- 6.4
Cubo Queenie 1: Special Dice
- 2–4 players
- 25 min
- 2014

2014
Rules assistance for Cubo
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cubo is a board game released in 2014 for 2–4 players, 20 minutes per game, and ages 8 and up. It was designed by Julien Gupta and Johannes Berger and its main mechanics are Set Collection, Dice Rolling, and Pattern Building.
Cubo is a fast-paced dice rolling game played in six rounds with all players rolling their dice simultaneously. The colors and palette of Cubo are inspired by the Holi Festival of Colors, Happiness and Peace, a festival that celebrates a wonderful message and ties in nicely with the social and friendly event of boardgaming. Cubo has a real-time mechanism that is brought forth not with a timer, but rather by a limited resource: the four dice in the center of the table. Gain as many points as possible with your nine dice by composing straights and trips.
Cubo supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cubo is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cubo for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cubo has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cubo belongs to these categories: Dice and Real-time. Its main mechanics are Set Collection, Dice Rolling, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cubo are: Julien Gupta and Johannes Berger. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cubo as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.