
- BGG rank
- BGG #184
- BGG rating
- 7.6
Cartographers
- 1–100 players
- 30–45 min
- Complexity 1.9/5
- 2019

2021
Rules assistance for CULTivate
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
CULTivate is a board game released in 2021 for 2–5 players, 20–50 minutes per game, and ages 14 and up. It was designed by Jenna Radtke, Austin Foss, and Jake Sells and its main mechanics are Take That, Variable Set-up, and End Game Bonuses.
CULTivate is a take-that, pattern-building game from Pops & Bejou Games. Play as a cult leader working to fill your compound with followers to help you carry out your agenda. But watch out! Rival cult leaders may try to sabotage you or convert the followers you can’t keep in line. You might also garner unwanted attention from pesky investigators who try to get in your way. Persuade the right followers, outwit your foes, and rise above the rest. In the game CULTivate, you work to collect follower meeples needed to match the pattern of your character's agenda. Play cards from your hand allowing you to gain followers, manage follower placement within your compound, and sabotage rival cult leaders. As you draw cards, Undercover Investigations can pop up and add investigators to your compound stopping you from recruiting followers. Not gaining the type of followers you want? Make exchanges with follower meeples in the supply to help you complete your agenda and fill your compound. As you recruit followers you will activate powers making it easier for you to fill your compound. When a player fills their compound, the end of the game is triggered. Players tally the points of their followers, points from completed agendas, and any earned bonuses to see who comes out on top. -description from publisher
CULTivate supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for CULTivate is 20–50 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists CULTivate for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
CULTivate has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
CULTivate belongs to these categories: Humor, Abstract Strategy, and Religious. Its main mechanics are Take That, Variable Set-up, and End Game Bonuses. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of CULTivate are: Jenna Radtke, Austin Foss, and Jake Sells. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists CULTivate as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.