
- BGG rank
- BGG #25,962
- BGG rating
- 6.7
Zoomaka
- 2–5 players
- 25–45 min
- Complexity 1.6/5
- 2018

2021
Rules assistance for Curators
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Curators is a board game released in 2021 for 1–4 players, 45–75 minutes per game, and ages 14 and up. It was designed by Pablo Jomer, Tove Jomer, and Jacob Westerlund and its main mechanics are Set Collection, Tile Placement, and Pattern Building.
Curators is a Euro-style, tile-laying game for 1-4 players in which players build museums and their collections to attract visitors. Your job as curator is to expand the museum and its collection. With help from your employees you will build new wings and collect objects to put on display in the museum. The employees are represented by five chips that are used to determine what different actions you may take in the game. Select your action from the face up chips, flip the chip over to show you have used it. This will reveal a different action on the other side which you can use at a later time. On the other hand, if you ever have two of the same action available on your turn you may choose to double up. This means that on a single turn you can flip two chips and do double the amount of work. During play you acquire loan contracts for famous objects, like 'the dice tower of a Roman soldier' or 'the skull of the neanderthal man', from other museums. To score the points for these objects you need to complete a tetris like puzzle of color and space matching. When the game ends only one museum will stand as the victor and take home the 'Museum of the Year Award'. Awards - 1st BGDW's design contest 2019 - 2nd Place SMIBD
Curators supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Curators is 45–75 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Curators for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Curators has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Curators belongs to these categories: Economic. Its main mechanics are Set Collection, Tile Placement, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Curators are: Pablo Jomer, Tove Jomer, and Jacob Westerlund. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Curators as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.