
- BGG rank
- BGG #22,645
- BGG rating
- 5.9
Book of Dragons
- 1–8 players
- 15–60 min
- Complexity 1.3/5
- 2018

2016
Rules assistance for Curse You, Robin Hood!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Curse You, Robin Hood! is a board game released in 2016 for 1–6 players, 15–20 minutes per game, and ages 14 and up. It was designed by Daniel Solis and its main mechanics are Set Collection, Trading, and Simultaneous Action Selection.
You’re a merchant of Sherwood Forest trying to get rich while dodging those thieving Merry Men. Get as much treasure as possible, but not so much that Robin Hood notices you as a target! Gameplay: Each turn, everyone plays one card from their hand simultaneously. Lots of negotiation, bluffing, and smack talk happens during this stage. When everyone is ready, they reveal their chosen cards. If two players reveal the same rank, they must trade their cards. If three or more players reveal the same rank, they must trade clockwise with each other. From any remaining players, players who played the highest and lowest ranks must trade with each other. Finally, any remaining players must trade with the central market display. Whatever card you end up with goes into your stockpile. At the end of the round, whoever has the most “Target” symbols in a type of good will lose all of those cards. This is a good time to shout "Curse you, Robin Hood!" Then you add up the highest rank of each suit you have remaining for your final score!
Curse You, Robin Hood! supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Curse You, Robin Hood! is 15–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Curse You, Robin Hood! for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Curse You, Robin Hood! has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Curse You, Robin Hood! belongs to these categories: Card Game, Bluffing, and Medieval. Its main mechanics are Set Collection, Trading, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Curse You, Robin Hood! are: Daniel Solis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Curse You, Robin Hood! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.