
- BGG rating
- 7.0
Koi Pond: Four Walls
- 2–4 players
- 20 min
- Complexity 1.0/5
- 2013

2013
Rules assistance for Koi Pond: A Coy Card Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Koi Pond: A Coy Card Game is a board game released in 2013 for 2–4 players, 20 minutes per game, and ages 10 and up. It was designed by Daniel Solis and its main mechanics are Hand Management, Set Collection, and Open Drafting.
Game description from the publisher: Koi Pond: A Coy Card Game is a lovely, clever game for 2-4 players. Collect colorful koi fish and choose whether to place them in your pond or in your house. You'll score points only for the *lower* number, though, so keep your pond and house as balanced as you can. Your pond is public, but your house is secret. To win, you have to be...coy! Each turn, players take turns drawing a card from the face-down deck or from the face-up "lake" until everyone has three new cards in hand. Then all players simultaneously choose from amongst their entire hand one card to add to their personal pond and one to discard to their personal "river". Cards in your river will eventually go to the lake, so choose carefully. After six turns, the round ends. Score points by comparing the total number of koi of a suit in your pond and your house. Score points equal to the *lower* number. Score each suit of koi in this manner. If a crane, housecat or turtle is in your pond, you score bonus points for koi of that noted suit in your opponent's pond (crane), house (housecat) or river (turtle). Which opponent depends on the number of players and the current round. After each round, ribbons are awarded to the player with the most koi of each suit in her river. Ribbons grant bonus points at the end of the game. To maximize your koi score, you have to carefully balance the populations in your pond and house. A turtle, housecat, or crane earns points from an opponent's hard work, but they also take valuable space in your hand. Sending high value koi cards to your river earns more ribbons, but also makes them available to all players in the next round. The player with the most points wins!
Koi Pond: A Coy Card Game supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Koi Pond: A Coy Card Game is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Koi Pond: A Coy Card Game for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Koi Pond: A Coy Card Game has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Koi Pond: A Coy Card Game belongs to these categories: Card Game, Animals, and Abstract Strategy. Its main mechanics are Hand Management, Set Collection, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Koi Pond: A Coy Card Game are: Daniel Solis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Koi Pond: A Coy Card Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.