D-Day Dice: Operation Neptune
BGG rating
7.3

Expansion for D-Day Dice

D-Day Dice: Operation Neptune

2012

Rules assistance for D-Day Dice: Operation Neptune

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 45 min
  • 14+
  • Complexity 2.0/5

Rules assistant for D-Day Dice: Operation Neptune

What would you like to know?

Answers come from the official rulebook, with the page to check.

D-Day Dice: Operation Neptune is an expansion for D-Day Dice released in 2012 for 1–4 players, 45 minutes per game, and ages 14 and up. It was designed by Emmanuel Aquin and its main mechanics are Dice Rolling, Simultaneous Action Selection, and Cooperative Game.

Listen to the story

About the game

Operation Neptune offers 6 new Battle Maps: 4 of them are normal Battle Maps and 2 are double-sized, giant Battle Maps. New features like the “Command Posts” and the “Few Good Men” rules give these new maps a character of their own. This expansion also includes 2 new Items, 2 new Awards and 1 new Specialist, the "Executive Officer", who comes in 4 different versions (depending on the player color). The Battle Maps are: Mission Albany Mission Boston Brécourt Manor Juno Beach II Operation Neptune (double-sized) Operation Overlord (double-sized)

Questions and answers

D-Day Dice: Operation Neptune supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.