
- BGG rating
- 8.0
Rules assistance for Damage Report: On Fire
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–7 players
- 45 min
- 10+
- Complexity 1.0/5

Rules assistant for Damage Report: On Fire
What would you like to know?
Answers come from the official rulebook, with the page to check.
Damage Report: On Fire is an expansion for Damage Report released in 2015 for 2–7 players, 45 minutes per game, and ages 10 and up. It was designed by Alex Barbieri and its main mechanics are Simultaneous Action Selection, Modular Board, and Cooperative Game.
About the game
There’s a strange smell in the air, smoke is drifting out of the vent down the corridor…oh no, the ship is on fire! As you reach for a fire extinguisher and a few crystals to fuel it, ZAP! A crazed robot hits you with its stun baton and you fall to the floor. How did things get so out of control on the ship?! Damage Report: On Fire introduces two brand new tools – the stun baton and the fire extinguisher. Additionally, there is a new fire game mechanic that spreads deadly flames around the ship. Can you survive with these new challenges while still keeping your ship’s systems online?
Designers
Publishers
- Break From Reality Games
Questions and answers
Damage Report: On Fire supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Damage Report: On Fire is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Damage Report: On Fire for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Damage Report: On Fire has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Damage Report: On Fire belongs to these categories: Real-time, Science Fiction, and Expansion for Base-game. Its main mechanics are Simultaneous Action Selection, Modular Board, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Damage Report: On Fire are: Alex Barbieri. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Damage Report: On Fire as an expansion for Damage Report. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Damage Report to use it. Check that your edition of Damage Report is compatible, as some expansions were revised between editions.