Dark Agent
BGG rank
BGG #30,572
BGG rating
4.5

Dark Agent

2015

Rules assistance for Dark Agent

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 20–40 min
  • 14+
  • Complexity 3.2/5

Rules assistant for Dark Agent

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dark Agent is a board game released in 2015 for 1–6 players, 20–40 minutes per game, and ages 14 and up. It was designed by Rudolf Feller and its main mechanics are Dice Rolling, Area Majority / Influence, and Voting.

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About the game

At the head of a secret service, you use your spy satellites (tokens of your color) to coordinate attacks on targets that you designate to your agents : - Objectives (tiger), Sentinel (gray), enemies Agents (their color), or the Dark Agent (black), you win all their victory points when capturing them and place them in front of you; - Equipment (object in a white disk), one shot, are taken over to be used and discarded later; - Special actions (red with no points) Are resolved immediately and remain in place. One or more of your agents can attack a target only if your satellites lets you see both agents and target. When players have had them all, the number of captured aims agreed early in the game (2 to 5 on the 5 available), it ends. You can add the capture of the Dark Agent as a further condition endgame. The player accumulating the most points wins. He adds the points of his agents still on the theater of operation. Also note that each time a player wins an aim, he takes the bonus +3 token to its previous owner.

Questions and answers

Dark Agent supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.