Darkness Falls on Sevinpold
BGG rank
BGG #30,604
BGG rating
4.4

Darkness Falls on Sevinpold

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Rules assistance for Darkness Falls on Sevinpold

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 40 min
  • 9+
  • Complexity 1.6/5

Rules assistant for Darkness Falls on Sevinpold

What would you like to know?

Answers come from the official rulebook, with the page to check.

Darkness Falls on Sevinpold is a board game released in 2002 for 2–7 players, 40 minutes per game, and ages 9 and up. It was designed by Don Donovan and its main mechanics are Roll / Spin and Move and Team-Based Game.

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About the game

From sevinpold.com: There is only one way to save Sevinpold... Unite your team of Valiants against the power of the Darkness in a fierce battle to save Sevinpold from eternal night. Proclaim victory only when you return The Scepter to The Living Throne. But be forewarned: The Darkness grows stronger and more menacing with every bolt of Dark Lightning. You will not know who triumphs until the last roll of the dice. One player is the Darkness, each other player is a Valiant - all the Valiant players work as a team. The square-gridded board is filled with castles, each containing a treasure. Some treasures allow the Darkness player to add another piece, some provide benefits to the finder, and two are required for the Valiants to win - the Scepter must be brought to the location of the Living Throne. On a turn, a player rolls 2 dice and can move using either one, the total, or the difference. Moves are in a straight line unless both dice are used, when each can be used in a different direction.

Editions

  • Darkness Falls on SevinpoldenSevinpold Castles, Inc.2004

Designers

Publishers

  • Sevinpold Castles, Inc.

Questions and answers

Darkness Falls on Sevinpold supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.